I've been programming and tinkering with computer systems since the age of 11 and soon to be a UConn graduate living/working in NYC. I have a passion for large scale systems, fullstack development work, and creating hobby projects.
I became a sole proprietorship under the name of Treehouse Technologies in the year 2012 as a freshman in highschool, playing around with various aspects of tech such as video game development, server hosting, system building, and ultimately freelance software development. That passion for computers eventually led me to major a Computer Science Field.
Outside of tech, I enjoy creating music and videos, eating junk food, and petting dogs.
Majoring in Computer Science and Engineering
HUE is a simple color matching game that was in development for the better part of the last two years, starting as a spiritual successor from a different original game called Occasionally Blue. The player uses the full screen to intuitivly select a color that is compared against a set of shapes randomly drawn on the screen utilizing the Delta-E 2000 algorithm.
The HuskyTHON Application is a modern web application that allows participants of the HuskyTHON Dance Marathon event at the University of Connecticut to keep up to date with various fundraising events, personal and team fundraising progress, and information regarding the dance marathon.
It also utilizes a PHP backend with caching to create a basic API for brokering information from various other sources such as fundraising progress.
Started as a project all the way back in 2014, the new version of the TF2 Finance app is a modern web application that utilizes Backpack.tf's currency API to display information and graphs regarding TF2 items such as Keys, Refined Metal, and Earbuds. Other features include converting currencies into other forms (including USD) and graphing price history for the application.
It also utilizes a PHP backend with caching to create a basic API for brokering information from various sources.
Treehouse Technologies was originally founded by myself and two friends with a wildly ambitious vision of building video games to compete with AAA game titles. After the other two founding members left, I registered Treehouse Technologies as a sole proprietorship in my freshman year of high-school. From that point, the Treehouse Technologies brand became one of experimentation--constantly exploring new technology and possible new business products.
I credit most of the problem solving and programming skills that I use today both personally and professionally to be from the level of creative experimentation that Treehouse Technologies enabled.
Feel free to contact me with questions about the information above via email or the various socials below.